1 /* 2 * Copyright 2013 The Netty Project 3 * 4 * The Netty Project licenses this file to you under the Apache License, 5 * version 2.0 (the "License"); you may not use this file except in compliance 6 * with the License. You may obtain a copy of the License at: 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT 12 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the 13 * License for the specific language governing permissions and limitations 14 * under the License. 15 */ 16 module hunt.net.buffer.ReferenceCounted; 17 18 /** 19 * A reference-counted object that requires explicit deallocation. 20 * <p> 21 * When a new {@link ReferenceCounted} is instantiated, it starts with the reference count of {@code 1}. 22 * {@link #retain()} increases the reference count, and {@link #release()} decreases the reference count. 23 * If the reference count is decreased to {@code 0}, the object will be deallocated explicitly, and accessing 24 * the deallocated object will usually result in an access violation. 25 * </p> 26 * <p> 27 * If an object that implements {@link ReferenceCounted} is a container of other objects that implement 28 * {@link ReferenceCounted}, the contained objects will also be released via {@link #release()} when the container's 29 * reference count becomes 0. 30 * </p> 31 */ 32 interface ReferenceCounted { 33 /** 34 * Returns the reference count of this object. If {@code 0}, it means this object has been deallocated. 35 */ 36 int refCnt(); 37 38 /** 39 * Increases the reference count by {@code 1}. 40 */ 41 ReferenceCounted retain(); 42 43 /** 44 * Increases the reference count by the specified {@code increment}. 45 */ 46 ReferenceCounted retain(int increment); 47 48 /** 49 * Records the current access location of this object for debugging purposes. 50 * If this object is determined to be leaked, the information recorded by this operation will be provided to you 51 * via {@link ResourceLeakDetector}. This method is a shortcut to {@link #touch(Object) touch(null)}. 52 */ 53 ReferenceCounted touch(); 54 55 /** 56 * Records the current access location of this object with an additional arbitrary information for debugging 57 * purposes. If this object is determined to be leaked, the information recorded by this operation will be 58 * provided to you via {@link ResourceLeakDetector}. 59 */ 60 ReferenceCounted touch(Object hint); 61 62 /** 63 * Decreases the reference count by {@code 1} and deallocates this object if the reference count reaches at 64 * {@code 0}. 65 * 66 * @return {@code true} if and only if the reference count became {@code 0} and this object has been deallocated 67 */ 68 bool release(); 69 70 /** 71 * Decreases the reference count by the specified {@code decrement} and deallocates this object if the reference 72 * count reaches at {@code 0}. 73 * 74 * @return {@code true} if and only if the reference count became {@code 0} and this object has been deallocated 75 */ 76 bool release(int decrement); 77 }